000 02294nam a22003257i 4500
005 20250807125752.0
008 250728s2021 enka fr 001 0 eng d
020 _a9781138542204
040 _aEG-GaU‬‬
_cEG-GaU‬‬
_dEG-GaU‬‬
_erda
082 0 4 _223
_a777
_bV.E.S
245 1 4 _aThe VES handbook of visual effects :
_bbindustry standard VFX practices and procedures /
_cedited by Jeffrey A. Okun, VES, and Susan Zwerman.
250 _aThird edition.
264 1 _aAbingdon, Oxon ;
_aNew Delhi :
_bRoutledge,
_c2021.
300 _a879 pages :
_billustrations ;
_c24 cm.
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
500 _aVisual Effects Society (VES) endorsed guide.
504 _aIncludes appendix and index.
505 _aCh. 1. Introduction -- Ch. 2. Pre-Production / Preparation -- Ch. 3. Acquisition / Shooting -- Ch. 4. Performance and Motion Capture -- Ch. 5. Stereoscopic 3D -- Ch. 6. Post-Production / Image Manipulation -- Ch. 7. Digital Element Creation -- Ch. 8. Interactive Games -- Ch. 9. Complete Animation -- Ch. 10. General Workflow Considerations -- Ch. 11. Virtual / Augmented Reality -- Appendices -- Glossary -- Index.
520 _aThe third edition of The VES Handbook of Visual Effects is the most comprehensive guide to VFX practices and procedures available today. Updated to reflect the latest industry-standard workflows, the book covers AR/VR moviemaking, 2.5D/3D compositing, stereoscopic workflows, virtual production, game engines, animation pipelines, and much more. With contributions from 56 top professionals, this handbook offers in-depth insight into every phase of visual effects production—from previsualization and motion capture to compositing, digital cinematography, and postproduction.
650 4 _aVisual effects (Cinematography)
_vHandbooks, manuals, etc.
_961707
650 4 _aMotion pictures
_xSpecial effects
_vHandbooks, manuals, etc.
_961708
650 4 _aComputer animation
_vHandbooks, manuals, etc.
_961709
650 4 _aStereoscopic cinema
_vHandbooks, manuals, etc.
_961710
700 1 _aOkun, Jeffrey A.,
_eeditor.
_961711
700 1 _aZwerman, Susan,
_eeditor.
_961712
942 _2ddc
_cBK
999 _c11559
_d11559