000 01462nam a22003017i 4500
005 20250915110418.0
008 250805s2023 ii a|||fr|||| 001 0 eng d
020 _a9789355512185
040 _aEG-GaU‬‬
_cEG-GaU‬‬
_dEG-GaU‬‬
_erda
082 0 4 _223
_a006.6869
_bT.M.G
100 1 _aTrkulja, Marijo,
_eauthor.
_962942
245 1 0 _aGodot 3D game development :
_b2D adventure games, 3D maths and physics, game mechanics, animations, and 3D game development /
_cMarijo Trkulja.
250 _aFirst reprint edition.
264 1 _aNew Delhi :
_bBPB Publications,
_c2023.
300 _a166 pages :
_billustrations ;
_c23 cm.
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
504 _aIncludes index.
505 _aIntroduction -- Towards 2D game -- Making 2D games -- Creating a 2D game -- 2D adventure -- 3D math and 3D physics -- Project: 3D platformer -- 3D RPG adventure -- Game systems in a 3D RPG adventure.
520 _aA practical guide to creating 2D and 3D games using the Godot game engine, covering scripting, game mechanics, animations, physics, design patterns, and publishing on multiple platforms.
650 4 _aComputer games
_xProgramming.
_9972
650 4 _aThree-dimensional display systems.
_962943
650 4 _aComputer animation.
_961709
650 4 _aGodot (Computer file).
_962944
942 _2ddc
_cBK
999 _c12020
_d12020