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_aD16.255.C65 _bP37 2014 |
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_aPastplay : _bteaching and learning history with technology / _cKevin Kee, editor. |
246 | 3 | 0 | _aPast play |
246 | 3 | 0 | _aTeaching and learning history with technology |
264 | 1 |
_aAnn Arbor : _bUniversity of Michigan Press, _c[2014] |
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264 | 4 | _c©2014 | |
300 |
_a1 online resource (viii, 338 pages) : _billustrations |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 | _atext file | ||
490 | 1 | _aDigital humanities | |
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | 0 |
_tWhat has mystery got to do with it? / _rRuth Sandwell and John Sutton Lutz -- _t"Why can't you just tell us?" : learning Canadian history with the Virtual Historian / _rStéphane Lévesque -- _tInteractive worlds as educational tools for understanding Arctic life / _rRichard Levy and Peter Dawson -- _tTecumseh lies here : goals and challenges for a pervasive history game in progress / _rTimothy Compeau and Robert MacDougall -- _tThe hermeneutics of screwing around; or what you do with a million books / _rStephen Ramsay -- _tAbort, retry, pass, fail : games as teaching tools / _rSean Gouglas, Mihaela Ilovan, Shannon Lucky, and Silvia Russell -- _tLudic algorithms / _rBethany Nowviskie -- _tMaking and playing with models : using rapid prototyping to explore the history and technology of stage magic / _rWilliam J. Turkel and Devon Elliott -- _tContests for meaning : playing King Philip's War in the twenty-first century / _rMatthew Kirscenbaum -- _tRolling your own : on modding commercial games for educational goals / _rShawn Graham -- _tSimulation games and the study of the past : classroom guidelines / _rJeremiah McCall -- _tPlaying into the past : reconsidering the educational promise of public history exhibits / _rBrenda Trofanenko -- _tTeaching history in an age of pervasive computing : the case for games in the high school and undergraduate classroom / _rKevin Kee and Shawn Graham -- _tVictorian SimCities : playful technology on Google Earth / _rPatrick Dunae and John Sutton Lutz -- _tTrue facts or false facts -- _twhich are more authentic / _rT. Mills Kelly. |
520 |
_a"In the field of history, the Web and other technologies have become important tools in research and teaching of the past. Yet the use of these tools is limited--many historians and history educators have resisted adopting them because they fail to see how digital tools supplement and even improve upon conventional tools (such as books). In Pastplay, a collection of essays by leading history and humanities researchers and teachers, editor Kevin Kee works to address these concerns head-on. How should we use technology? Playfully, Kee contends. Why? Because doing so helps us think about the past in new ways; through the act of creating technologies, our understanding of the past is re-imagined and developed. From the insights of numerous scholars and teachers, Pastplay argues that we should play with technology in history because doing so enables us to see the past in new ways by helping us understand how history is created; honoring the roots of research, teaching, and technology development; requiring us to model our thoughts; and then allowing us to build our own understanding."-- _cprovided by publisher |
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588 | 0 | _aPrint version record. | |
546 | _aEnglish. | ||
506 | 0 |
_aOpen Access _5EbpS |
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650 | 0 |
_aHistory _xStudy and teaching _xTechnological innovations. _929100 |
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650 | 0 |
_aHistory _xStudy and teaching (Higher) _xTechnological innovations. _929101 |
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650 | 7 |
_aEducation. _2bicssc |
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650 | 7 |
_aTeaching of a specific subject. _2bicssc _929102 |
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650 | 7 |
_aHISTORY _xStudy & Teaching. _2bisacsh _929103 |
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650 | 7 |
_aEDUCATION _xGeneral. _2bisacsh |
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655 | 0 | _aElectronic books. | |
655 | 4 | _aElectronic books. | |
700 | 1 |
_aKee, Kevin B. _q(Kevin Bradley), _d1969- _eeditor. _916778 |
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776 | 0 | 8 |
_iPrint version: _tPastplay. _dAnn Arbor : University of Michigan Press, [2014] _z0472035959 _w(DLC) 2012474564 _w(OCoLC)869345882 |
830 | 0 | _aDigital humanities (Ann Arbor, Mich.) | |
856 | 4 | 0 |
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