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007 cr cn|||||||||
008 150601t20142014pl a ob 001 0 eng d
040 _aE7B
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019 _a961643681
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020 _a3110367661
_q(e-book)
020 _a9783110399219
020 _a3110399210
020 _a9783110367669
_q(electronic bk.)
020 _z3110367653
020 _z9783110367652
024 7 _a10.2478/9783110367669
035 _a1484825
_b(N$T)
035 _a(OCoLC)912309644
_z(OCoLC)961643681
_z(OCoLC)962616054
_z(OCoLC)966057498
_z(OCoLC)968073621
_z(OCoLC)969034332
_z(OCoLC)979732545
_z(OCoLC)980274322
_z(OCoLC)999610767
_z(OCoLC)1164876940
_z(OCoLC)1166241670
_z(OCoLC)1170728670
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037 _a8468622515525464601
_bTotalBoox
_fEbook only
_nwww.totalboox.com
050 4 _aQA76.9.C65
_b.G8 2014eb
082 0 4 _a003.3
_223
049 _aMAIN
100 1 _aGu, Ning,
_d1975-
_eauthor.
_932079
245 1 0 _aDesigning adaptive virtual worlds /
_cNing Gu, Mary Lou Maher ; managing editor, Monika Michałowicz ; asociate editor, Davina Jackson ; language editor, Andrew Kerber.
264 1 _aWarsaw [Poland] ;
_aBerlin [Germany] :
_bDe Gruyter Open,
_c2014.
264 4 _c©2014
300 _a1 online resource (144 pages) :
_billustrations
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
504 _aIncludes bibliographical references and index.
588 0 _aOnline resource; title from PDF title page (ebrary, viewed May 26, 2015).
520 _aDesigning adaptive virtual worlds takes the design of virtual places for education, entertainment, online communities, business, and cultural activities to a new level. This book presents an agent model for a design grammar so that unique places can be created responding to the changing needs in the virtual world. Applying these techniques has immediate implications on the design of games.
505 0 0 _tFrontmatter --
_tContents --
_t1 Introduction --
_t2 Virtual Worlds --
_t3 Generative Design Grammars --
_t4 Generative Design Agents --
_t5 A Generative Design Grammar for a Virtual Gallery --
_t6 An Adaptive Virtual Gallery --
_t7 The Future and Impact of Adaptive Places --
_tList of Figures --
_tIndex.
546 _aEnglish.
590 _aAdded to collection customer.56279.3
650 0 _aComputer simulation.
650 7 _aComputer simulation.
_2fast
_0(OCoLC)fst00872518
655 4 _aElectronic books.
700 1 _aMaher, Mary Lou,
_eauthor.
_932080
700 1 _aMichałowicz, Monika,
_eeditor.
_932081
700 1 _aJackson, Davina,
_eeditor.
_932082
700 1 _aKerber, Andrew,
_eeditor.
_932083
776 0 8 _iPrint version:
_aGu, Ning.
_tDesigning adaptive virtual worlds.
_dWarsaw, [Poland] ; Berlin, [Germany] : De Gruyter Open, ©2014
_h136 pages
_z9783110367652
856 4 0 _3EBSCOhost
_uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1484825
938 _aYBP Library Services
_bYANK
_n302471022
938 _aDe Gruyter
_bDEGR
_n9783110367669
938 _aProQuest Ebook Central
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_nEBL1652352
938 _aebrary
_bEBRY
_nebr11054993
938 _aEBSCOhost
_bEBSC
_n1484825
942 _cEBK
994 _a92
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999 _c5511
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