The playful citizen : civic engagement in a mediatized culture /

The playful citizen : civic engagement in a mediatized culture / edited by René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries. - 1 online resource (431 pages) : illustrations, map

Includes bibliographical references and indexes.

The playful citizen: an introduction / Engagement in play, engagement in politics: playing political video games / Analytical game design: game-making as a cultural technique in a gamified society / Re-thinking the social documentary / Collapsus, or how to make players become ecological citizens / The broken toy tactics: clockwork worlds and activist games / Video games and the engaged citizen: on the ambiguity of digital play / Public laboratory: play and civic engagement / Sensing the air and experimenting with environmental citizenship / Biohacking: playing with technology / Ludo-epistemology: playing with the rules in citizen science games / The playful scientist: stimulating playful communities for science practice / Laborious playgrounds: citizen science games as new modes of work/play in the digital age / On participatory politics as a game changer and the politics of participation / Playing with politics: memory, orientation, and tactility / Meaningful inefficiencies: resisting the logic of technological efficiency in the design of civic systems / Permanent revolution: occupying democracy / The playful city: citizens making the smart city / Dissent at a distance / Playing with power: casual politicking as a new frame for political analysis / René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- Joyce Neys and Jeroen Jansz -- Stefan Werning -- William Uricchio -- Joost Raessens -- Anne-Marie Schleiner -- Ingrid Hoofd -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- Jessica Breen, Shannon Dosemagen, Don Blair, and Liz Barry -- Jennifer Gabrys -- Stephanie de Smale -- René Glas and Sybille Lammes -- Ben Schouten, Erik van der Spek, Daniël Harmsen, and Ellis Bartholomeus -- Sonia Fizek and Anne Dippel -- René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, and Imar de Vries -- Mercedes Bunz -- Sam Hind -- Eric Gordon and Stephen Walter -- Douglas Rushkoff -- Michiel de Lange -- The Janissary Collective (Mark Deuze and Lindsay Ems) -- Alex Gekker. 1. Part I. Ludo-literacies. Introduction to part I / 2. 3. 4. 5. 6. 7. Part II. Ludo-epistemologies. Introduction to part II / 8. 9. 10. 11. 12. 13. Part III. Ludo-politics. Introduction to part III / 14. 15. 16. 17. 18. 19. 20.

In the last decade, digital media technologies and developments have given rise to exciting new forms of ludic, or playful, engagements of citizens in cultural and societal issues. From the Occupy movement to playful city-making to the gameful designs of the Obama 2008 and Trump 2016 presidential campaigns, and the rise of citizen science and ecological games, this book shows how play is a key theoretical, methodological, and practical principle for comprehending such new forms of civic engagement in a mediatized culture. 'The Playful Citizen' explores how and through what media we are becoming more playful as citizens and how this manifests itself in our ways of doing, living, and thinking. We offer a pluralistic answer to such questions by bringing together scholars from different fields such as game and play studies, social sciences, and media and culture studies.


Undetermined.

9789048535200 9048535204

10.5117/9789462984523 doi

22573/ctvcmxtxt JSTOR


Political participation.
Play--Political aspects.
Media studies.
SOCIAL SCIENCE--Media Studies.
Play--Political aspects.
Political participation.


Electronic books.

JF799 / .P58 2019eb

070.4