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3D game textures / Luke Ahearn. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publisher: Amsterdam ; London : Elsevier Focal Press, [2006]Copyright date: ©2006
Availability: Items available for loan: Media and mass communication Library (1)Location, call number: U3 794.81526 A.L.C.

How to use Adobe Photoshop 7 : visually in full color / Daniel Giordan. by Series: How to use
Material type: Text Text
Publisher: Indianapolis, Ind. ; [Great Britain] : Que, [2002]Copyright date: ©2002
Availability: Items available for loan: Media and mass communication Library (1)Location, call number: A3 006.6869 G.D.H.

Digital Anatomy [electronic resource] : Applications of Virtual, Mixed and Augmented Reality / edited by Jean-Francois Uhl, Joaquim Jorge, Daniel Simoes Lopes, Pedro F. Campos. by Series: Human-Computer Interaction Series
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cham : Springer International Publishing : Imprint: Springer, 2021
Online access:
Availability: No items available.

Developing graphics frameworks with Python and OpenGL / Lee Stemkoski, Michael Pascale. by
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boca Raton : CRC Press, 2022
Availability: No items available.

Developing graphics frameworks with Python and OpenGL / Lee Stemkoski, Michael Pascale. by
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boca Raton : CRC Press, 2022
Online access:
Availability: No items available.

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