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The VES handbook of visual effects : bindustry standard VFX practices and procedures / edited by Jeffrey A. Okun, VES, and Susan Zwerman.

Contributor(s): Material type: TextTextPublisher: Abingdon, Oxon ; New Delhi : Routledge, 2021Edition: Third editionDescription: 879 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781138542204
Subject(s): DDC classification:
  • 23 777 V.E.S
Contents:
Ch. 1. Introduction -- Ch. 2. Pre-Production / Preparation -- Ch. 3. Acquisition / Shooting -- Ch. 4. Performance and Motion Capture -- Ch. 5. Stereoscopic 3D -- Ch. 6. Post-Production / Image Manipulation -- Ch. 7. Digital Element Creation -- Ch. 8. Interactive Games -- Ch. 9. Complete Animation -- Ch. 10. General Workflow Considerations -- Ch. 11. Virtual / Augmented Reality -- Appendices -- Glossary -- Index.
Summary: The third edition of The VES Handbook of Visual Effects is the most comprehensive guide to VFX practices and procedures available today. Updated to reflect the latest industry-standard workflows, the book covers AR/VR moviemaking, 2.5D/3D compositing, stereoscopic workflows, virtual production, game engines, animation pipelines, and much more. With contributions from 56 top professionals, this handbook offers in-depth insight into every phase of visual effects production—from previsualization and motion capture to compositing, digital cinematography, and postproduction.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Books Books Media and mass communication Library AO3 777 V.E.S C.1 Available MA0002191
Total holds: 0

Visual Effects Society (VES) endorsed guide.

Includes appendix and index.

Ch. 1. Introduction -- Ch. 2. Pre-Production / Preparation -- Ch. 3. Acquisition / Shooting -- Ch. 4. Performance and Motion Capture -- Ch. 5. Stereoscopic 3D -- Ch. 6. Post-Production / Image Manipulation -- Ch. 7. Digital Element Creation -- Ch. 8. Interactive Games -- Ch. 9. Complete Animation -- Ch. 10. General Workflow Considerations -- Ch. 11. Virtual / Augmented Reality -- Appendices -- Glossary -- Index.

The third edition of The VES Handbook of Visual Effects is the most comprehensive guide to VFX practices and procedures available today. Updated to reflect the latest industry-standard workflows, the book covers AR/VR moviemaking, 2.5D/3D compositing, stereoscopic workflows, virtual production, game engines, animation pipelines, and much more. With contributions from 56 top professionals, this handbook offers in-depth insight into every phase of visual effects production—from previsualization and motion capture to compositing, digital cinematography, and postproduction.

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